Sierra On-Line·1985·King's Quest #2

King's Quest II: Romancing the Throne

Graham is king, and alone. A magic mirror shows him Valanice, imprisoned in a quartz tower in the land of Kolyma, and three locked doors stand between him and her. Each door needs a key, and each key is held by something that would rather keep it — Neptune under the sea, a mountain full of poison, and Count Dracula in his coffin. The 185-point route takes all three.

Platforms
MS-DOS, PCjr, Apple II, Amiga, Atari ST, Macintosh
Genre
Adventure
Engine
AGI
Difficulty
moderate
Structure
point route
Dead ends
Yes — save often
Timed
No
Scoring
185 points · 185-point full-score route
Updated

Walkthroughs